![]() Hiroi was initially reluctant to agree to a partnership, seeing as his games had until then been Sega's competitors. ![]() Sega, hoping Red Entertainment could repeat their success, contacted Far East of Eden's creator Oji Hiroi in early 1994. It was a feat Red Entertainment had previously achieved with Galaxy Fräulein Yuna for the TurboGrafx-16 in 1992 and, more notably, Far East of Eden (天外魔境, Tengai Makyou), a series which in the early 90s rivalled the success of the well-known Dragon Quest and Final Fantasy franchises. Becoming aware of a lack of a strong RPG franchise for the Sega Saturn, Sega partnered with game developer Red Entertainment (then Red Company) to create a series that would be a hit with RPG fans. ![]() Right off the bat, Sega tried to follow in Nintendo's footsteps, both in terms of creating a recognisable mascot, and in offering a varied games line-up. The history of Sega's consoles is one often written by their competitors.
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